I joined the company in 2017 as a DevOps Engineer to lead the company’s effort in becoming a global VR platform.
Notably, my efforts at Immerse include;
- building a deployment system which allows us to deploy, update, and scale global infrastructure within minutes
- modernising their infrastructure in AWS using terraform
- reworking their Unity3d build pipelines and configuring Team City
- introducing test suites and TDD to existing development teams
- working with the QA department to develop inter-project acceptance tests using capybara